Big developments have been made! Large changes have been made to the game since PAX Dev, and we're still adding to and revising the game. We just submitted to the Indie Game Challenge, and next up is the professional and student competitions for the Independent Games Festival. I've seen and played the other games at DigiPen, and I have to say that we've got some strong competition. I can't wait to see what happens.
Speaking of "we", I've got people on the team! Two artists at DigiPen, whose bios are on the right. A composer is still not set in stone, but I should have something soon. However it turns out, the team is awesome. They're willing to work on this game, which isn't even for any of our classes!
For those of you who don't have any idea what The Fourth Wall is, we will have a trailer up after the IGF submission (the 31st of October). We want to dedicate as much time as possible to the game itself, and after submission we will have time to make a trailer.