Welcome to the development blog for my game 'The Fourth Wall'. The Fourth Wall is a puzzle platformer that revolves around a screen wrap mechanic. Rather than being restricted to a static locked screen as in older games, though, the player in The Fourth Wall is able to control this ability and 'lock' the screen at any time, so that he can use this ability to overcome obstacles. The game has been described as 'VVVVVV meets Portal', and it has been chosen to be shown at PAX Dev this August.
This blog will cover the development of the game, as well as any events that I attend. I can't say much right now, but I will post more about the release sometime in the near future.